Overall Rating
  Awesome: 41.53%
Worth A Look: 20.34%
Average: 10.17%
Pretty Bad: 11.86%
Total Crap: 16.1%
4 reviews, 94 user ratings
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| Dune |
by David Hollands
"A poorly done David Lynch film - how surprising."

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David Lynch's film adaptation of Frank Herbert's novel Dune suffers from what I like to call the "Science Fiction Block of Wood Syndrome". Symptoms of this include characters pretty indistinguishable from wooden boards, visuals that are so lavishly constructed that there is absolutely no connection to those actually populating the visuals, and a pace that would seem to suggest that what the main goal of the picture would be putting the audience to sleep.The plot of this botch begins far in the future, with the Emperor of the Known Universe hatching a plan to rid the world of House Atreides, by luring them into a trap on a planet known as Iracus. Naturally, House Atreides leaves for Iracus due to the large amount of Spice production on the planet. The Spice is the essence of all things, providing fuel for ships and food for worlds. The trap for House Atreides will be set by House Harkonnen, a brutal and disgusting people. The trap is successful, ridding Iracus of House Atreides. However, neither the Harkonnens nor the Emperor counted on Paul Atreides, son of the Duke Atreides, who will become the embodiment of a prophecy formed by the species living on Iracus, the Freman. The Fremans having found a new leader, Paul Atreides will lead them against the Harkonnens to finally retake possession of Iracus, and the Spice.
David Lynch, who wrote the script for this, has needlessly complicated that already thick plot by poorly tying together the different plot elements. While the synopsis would make this appear to be a very complicated film, it isn't. Lynch, being the "artistic" filmmaker that he is, has added pointlessly confusing visuals to the story, and mouthfuls of voice-over narration and onscreen subtitles, when extremely simple dialogue exchanges would easily have sufficed in many cases. With all the artsy nonsense, we have at least a full hour of needlessly confusing drivel.
The biggest fault of this film though is that it's just too long. At a bloated 137 minutes, this thing moves at a pace even slower than that of a clam. While the first thirty minutes and ending ten of this are interesting and packed with promise, the film just dissolves into pure fat. Points that an audience member picks up are endlessly repeated scene after scene, and one really thinks that if the movie just said what it wanted to without all the pretentious visuals and added fat (this film seems to think that an audience member has an attention span of zero; given the pace of the film, it would most likely create low attention spans), than it would have been a lot better.
However, while the endless repeating of plot points is a problem, the main thing is that only the plot points that become inconsequential are the ones that are repeated. Yes, we already know that Paul Atreides is the prophecy fulfilled, so we don't need endless scenes of people going "Is he the prophecy?" and "He IS the prophecy!". As another example, we know that Dr. Ewey will eventually betray House Atreides, so why draw this out for the slowest members of the audience?
A curse to most science fiction films is the endless amounts of cheese. Dune is no different. The costumes, production design, and effects just oozes cheese. Rocker Sting actually shows up at one point sporting distracting spiked hair. That should convince anyone what this film is like. Not only do the visuals have cheese however, but also the dialogue Lynch has written. I could build a f*cking log cabin with it. Audience identification depends on characters actually saying things that audiences can identify with, and when that human connection isn't there, we simply just turn everything off and watch through a wall. While I'm sure Lynch was trying to keep Herbert's dialogue intact, he failed to realise that audiences need that identification with their characters in order to be drawn into the film. Should the characters be spouting endless Techno-babble and cold ramblings, we automatically cut out. A victory speech late in the film holds no weight at all, because we only see Paul Atreides as an emotionless cardboard cut-out for the entire film. When the hero of one's film is the equivalent of a store window display, one knows there's a problem.
The same emotionless feeling can be applied to David Lynch's visuals. They are beautiful to behold, as Lynch is a master of 2.35:1 widescreen composition. Still, like filmmaker Stanley Kubrick, also a visual master yet a weak storyteller, David Lynch just can't inject emotion into his visuals. While watching Dune, we feel like we're watching house construction taking place. Sure, it's precise, with an attention to detail that's remarkable, yet it's also chillingly cold. It's pretty obvious right from the get-go that Lynch is more interested in the visual possibilities of the Dune project, rather than the character-driven ones. That's really too bad because, while wooden, the characters could have been very interesting.
The technical aspects of the movie are quite impressive, however. The visual effects look far better than anything computer generated imagery could ever create. Models look impressive on the screen, especially the effects of the massive Sand Worms that populate Iracis. They can appear pretty terrifying, and through very careful editing, they even appear massive in some shots.
Animation, on the other hand, looks like animation. Typical dark outlines surround characters when they stand in front of blue screens, and intense print damage pops up during moments of optical effects. However, while one can obviously tell that visual effects are going past his or her eye, there's just something gloriously nostalgic and beautiful about the whole thing; a simpler visual effects style that would trust the audience to lend a part of their imaginations to the proceedings to complete the magic. That's why I believe earlier effects work so much better, and CGI simply fails nearly every time. Still, some of the effects, like laser gun blasts and especially a horribly drawn shield effect, are pretty cheesy and fake, and take away slightly from the experience.
Editing by Antony Gibbs is nice and precise. However, many scenes definitely should have been cut to tighten the pace. Still, during the moments that require action, Gibbs proves himself to be able to cut Lynch's production footage very well. The editing is crisp without being choppy, and never does a cut seem odd or flawed. A scene that has Paul Atreides battling a robotic machine is exciting, without appearing rushed and confusing. We can see everything that's going on, and yet we still feel the tension admirably. It's nice work.
The cinematography by Freddie Francis is rich and beautiful. There's a reason this film is a visual wonder to behold, and that's due to Francis' crisp framing and powerful lighting. Once the film moves to Iracis, the cinematography is able to capture the monotonous fields of the desert, and yet still make them appear wondrous. Francis also does something very clever in not making the world appear completely alien. Small things like the colour of sand and what not look largely like things we would see on Earth, and that just adds a sense of identification that pulls the viewer in, and doesn't alienate him or her too much.
Even though the characters are stiff, I can still see that the actors are trying their all to give them some life. They fail, but their effort is admirable. Kyle MacLachlan gives a good performance as Paul Atreides. He's able to have an innocence about him that still makes him appear to be human. He shows weakness, even when he becomes a superhuman, something which is admirable, and helps the film. The other supporting players, such as Patrick Stewart, Francesca Annis, Everett McGill, and Sian Philips are all very game in their roles, and give them as much emotion and heart as possible. Stewart, one of the only lights in the otherwise recent spate of hopelessly emotionless Star Trek films, is especially good in his small role as Gurney. I really wish they'd included more of his character, because Stewart plays it well.
The musical score by Toto is pretty good. The opening credits use a combination of synthesizers and natural instruments to create an otherworldly effect, which benefits the picture. It lends the movie a majestic quality, yet just like the visuals, it seems to be a bit emotionless. It only appears to be supporting Lynch's visuals rather than the actual action taking place in those visuals, so it can also feel bland. Plus, it becomes very, very cheesy whenever Toto unwisely introduces rock and roll into the mix. During heroic moments, an electric guitar suddenly rears its ugly notes, and shatters any kind of otherworldly-ness achieved before. It simply sounds too much like something of this world, not something that would be in the world of Dune, and thus feels horribly out of place.Dune is a disappointing science fiction film. While there are elements to the piece that are interesting, some even excellent, the movie is simply too bland and pretencious. Cheese runs rampant throughout the picture, with much of the dialogue and look of the film appearing ridiculous and laughable. The movie joins the rather large list of science fiction works that appear to have tried, and yet have failed miserably.
del.icio.us
link directly to this review at http://efilmcritic.com/review.php?movie=423&reviewer=355 originally posted: 05/15/04 12:37:43
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USA 14-Dec-1984 (PG-13) DVD: 31-Jan-2006
UK N/A
Australia N/A
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